from array import array

from pygame.mixer import Sound, get_init

class Samples(Sound):

    def __init__(self):
        self.set_amplitude()
        Sound.__init__(self, self.build())

    def set_amplitude(self):
        self.amplitude = (1 << (self.get_sample_width() * 8 - 1)) - 1

    def get_sample_width(self):
        return abs(get_init()[1] / 8)

    def build(self):
        pass

    def get_empty_array(self, length):
        return array(self.get_array_typecode(), [0] * length)

    def get_array_typecode(self):
        return [None, "b", "h"][self.get_sample_width()]
from pgfw.Setup import Setup

if __name__ == "__main__":
    Setup().setup()
from pgfw.SetupWin import SetupWin

if __name__ == "__main__":
    SetupWin().setup()
use feature "say";

package Song;

sub new
{
    my $class = shift;
    my $self = bless {frame_duration => $ARGV[2], step => $ARGV[1]}, $class;
    $self->loadImages();
    $self;
}

sub loadImages
{
    my $self = shift;
    $self->loadBackground();
    $self->loadGradient();
    $self->loadBorder();
    $self->loadMask();
    $self->buildFrames();
}

sub loadBackground
{
    my $self = shift;
    my $background = Image::Magick->new;
    $background->Read($ARGV[3]);
    $self->{background} = $background;
}

sub loadGradient
{
    my $self = shift;
    my $gradient = Image::Magick->new;
    $gradient->Read($ARGV[4]);
    $self->{gradient} = $gradient;
}

sub loadBorder
{
    my $self = shift;
    my $border = Image::Magick->new;
    $border->Read($ARGV[5]);
    $self->{border} = $border;
}

sub loadMask
{
    my $self = shift;
    my $mask = Image::Magick->new;
    $mask->Read($ARGV[0]);
    $self->{mask} = $mask;
}

sub buildFrames
{
    my $self = shift;
    my @frames;
    my $strip = $self->{mask};
    my $strip_width = $strip->Get("width");
    my $background = $self->{background};
    my $background_width = $background->Get("width");
    my $background_height = $background->Get("height");
    my $mask_size = $background_width . "x" . $background_height;
    my $points = [0, 0, 0, 0,
		  $background_width, 0, $background_width, 0,
		  0, $background_height, 3, $background_height - 2,
		  $background_width, $background_height, $background_width - 3, $background_height - 2];
    my $x = 0;
    while ($x > -$strip_width)
    {
	my $frame = $background->Clone();
	my $mask = Image::Magick->new(size=>$mask_size);
	$mask->Read("canvas:none");
	$mask->Composite(image=>$strip, x=>$x);
	if ($strip_width + $x < $background_width)
	{
	    $mask->Composite(image=>$strip, x=>$strip_width + $x);
	}
	$frame->Composite(image=>$self->{gradient}, mask=>$mask);
	$frame->Composite(image=>$self->{border});
	$frame->Distort(method=>"Perspective", points=>$points,
			"virtual-pixel"=>"transparent");
	$frame->Trim();
	push @frames, $frame;
	$x -= $self->{step};
    }
    $self->{frames} = \@frames;
}

sub write
{
    my $self = shift;
    $directory = "new/";
    mkdir $directory;
    my $frames = $self->{frames};
    my $index;
    for (0..@{$frames} - 1)
    {
	$index = sprintf("%02d", $_);
	$name = $directory . $index . "-" . $self->{frame_duration} . ".gif";
	@{$frames}[$_]->Write($name);
	$self->convertToPNG($name);
    }
}

sub convertToPNG
{
    my $self = shift;
    my $name = shift;
    my $img = Image::Magick->new;
    $img->Read($name);
    unlink $name;
    $name =~ s/gif/png/;
    $img->Write($name);
}

1;
#!/usr/bin/perl

use strict;
use warnings;

use feature "say";

use Data::Dumper;
use CGI;

require "writeAnimation.pl";

generate();

sub generate
{
    my $cgi = CGI->new;
    say $cgi->header();
    my $params = $cgi->Vars;
    say "<pre>";
    if (!$params->{"type"})
    {
	say Dumper($params);
	say "No image type specified";
    }
    else
    {
	writeAnimation($params);
    }
    say "</pre>";
}
use strict;
use warnings;
use feature "say";

use Data::Dumper;
use Animation::Imitation;

sub writeAnimation
{
    my $arguments = shift;
    my $animation;
    for ($arguments->{"type"})
    {
	if (/^im.*/ || /^1$/)
	{
	    $animation = Animation::Imitation->new($arguments);
	}
    }
    $animation->write();
}

1;
216.73.216.218
216.73.216.218
216.73.216.218
 
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