EVR.include("level/scoreboard/Speed.js");
EVR.include("level/scoreboard/meter/Meter.js");
EVR.include("level/scoreboard/cheers/Cheers.js");
EVR.Level.Scoreboard = function(level)
{
   EVR.Graphic.call(this, level.container, null, null, ALIGN_TOP);
   this.level = level;
   this.speed = new EVR.Level.Scoreboard.Speed();
   this.setAttributes();
   this.append();
   this.meter = new EVR.Level.Scoreboard.Meter(this);
//    this.cheers = new EVR.Level.Scoreboard.Cheers(this);
}
EVR.Level.Scoreboard.prototype = new EVR.Graphic;
EVR.Level.Scoreboard.prototype.setAttributes = function()
{
   this.set_proportions(SCOREBOARD_WIDTH, SCOREBOARD_HEIGHT);
   this.place(0, SCOREBOARD_OFFSET);
//    this.set_color("white");
}
EVR.Level.Scoreboard.prototype.buildYellow = function(index, count, offset)
{
   if (offset == null)
   {
      offset = 0;
   }
   var max_red = SCOREBOARD_MAX_RED;
   var difference = 255 - max_red;
   var red = parseInt((max_red / count) * (index + 1) + difference);
   return new EVR.Color([red - offset, 255 - offset, 0]);
}
EVR.Level.Scoreboard.prototype.update = function(measurement)
{
   var speed = this.speed;
   speed.addMeasurement(measurement);
   speed.updateAverage();
   var level = this.meter.update(speed.getAverage());
//    this.cheers.update(level);
}
EVR.Level.Scoreboard.prototype.draw = function()
{
   EVR.Graphic.prototype.draw.call(this);
   !!this.meter && this.meter.draw();
}
EVR.Level.Scoreboard.prototype.applyToIndicators = function(method)
{
   var indicators = this.indicators;
   for (var ii = 0; ii < indicators.length; ii++)
   {
      indicators[ii][method]();
   }
}
EVR.Level.Scoreboard.prototype.toString = function()
{
   return "[object EVR.Level.Scoreboard]";
}
EVR.include("level/scoreboard/cheers/Cheer.js");
EVR.Level.Scoreboard.Cheers = function(scoreboard)
{
   this.scoreboard = scoreboard;
   this.cheer_texts = SCOREBOARD_CHEERS;
   this.addCheers();
}
EVR.Level.Scoreboard.Cheers.prototype.addCheers = function()
{
   var count = this.cheer_texts.length;
   var cheers = [];
   for (var ii = 0; ii < count; ii++)
   {
      cheers.push(new EVR.Level.Scoreboard.Cheers.Cheer(this, ii, count));
   }
   this.cheers = cheers;
}
EVR.Level.Scoreboard.Cheers.prototype.update = function(level)
{
   if (level > 1)
   {
      level = 1;
   }
   var cheer, cheers = this.cheers;
   var count = cheers.length;
   var index = Math.round(count * level) - 1;
   if (level > 0 && index < 0)
   {
      index = 0;
   }
   for (var ii = 0; ii < count; ii++)
   {
      cheer = cheers[ii];
      if (ii != index)
      {
	 if (cheer.attached)
	 {
	    cheer.remove();
	 }
      }
      else
      {
	 if (!cheer.attached)
	 {
	    cheer.append();
	 }
      }
   }
}
EVR.Level.Scoreboard.Cheers.prototype.toString = function()
{
   return "[object EVR.Level.Scoreboard.Cheers]";
}
EVR.Level.Scoreboard.Cheers.Cheer = function(cheers, index, count)
{
   EVR.Graphic.call(this, cheers.scoreboard, null, null, ALIGN_RIGHT);
   this.cheers = cheers;
   this.index = index;
   this.count = count;
   this.setAttributes();
   this.append();
   this.setText();
   this.remove();
}
EVR.Level.Scoreboard.Cheers.Cheer.prototype = new EVR.Graphic;
EVR.Level.Scoreboard.Cheers.Cheer.prototype.setAttributes = function()
{
   var width = 1 - SCOREBOARD_METER_WIDTH - SCOREBOARD_CHEER_MARGIN;
   this.set_proportions(width, 1);
   this.css.fontWeight = SCOREBOARD_FONT_WEIGHT;
//    this.set_color("purple");
}
EVR.Level.Scoreboard.Cheers.Cheer.prototype.setText = function()
{
   var cheers = this.cheers;
   var text = cheers.cheer_texts[this.index];
   var font = SCOREBOARD_FONT_FAMILY;
   var count = this.count;
   var color = cheers.scoreboard.buildYellow(count - this.index, count);
   var size = SCOREBOARD_FONT_SIZE;
   var size_relative = this.container.container;
   this.set_shadow(text, font, size, size_relative);
   var foreground = new EVR.Graphic(this, null, null, ALIGN_BOTTOM_LEFT);
   foreground.set_proportions(0, .8);
   foreground.set_text(text, font, color.get_string(), size, size_relative);
   foreground.append();
   this.foreground = foreground;
}
EVR.Level.Scoreboard.Cheers.Cheer.prototype.set_shadow = 
   function(text, font, size, size_relative)
{
   var shadow = new EVR.Graphic(this, null, null, ALIGN_BOTTOM_LEFT, this.container);
   var count = this.count;
   var color = this.cheers.scoreboard.buildYellow(count - this.index, count, 70);
   shadow.set_proportions(0, .8);
   shadow.set_text(text, font, color.get_string(), size, size_relative);
   shadow.append();
   this.shadow = shadow;
   this.place_shadow();
}
EVR.Level.Scoreboard.Cheers.Cheer.prototype.place_shadow = function()
{
   var shadow = this.shadow;
   var position = shadow.get_coordinates();
   var offset = SCOREBOARD_SHADOW_OFFSET;
   var coordinates = [position[0] + offset[0], position[1] + offset[1]];
   shadow.set_coordinates(coordinates);
}
EVR.Level.Scoreboard.Cheers.Cheer.prototype.draw = function()
{
   EVR.Graphic.prototype.draw.call(this);
   if (!!this.shadow && !!this.foreground)
   {
      this.shadow.draw();
      this.place_shadow();
      this.foreground.draw();
   }
}
EVR.Level.Scoreboard.Cheers.Cheer.prototype.toString = function()
{
   return "[object EVR.Level.Scoreboard.Cheers.Cheer]";
}
EVR.include("level/scoreboard/indicator/Spectator.js");
EVR.include("level/scoreboard/indicator/Cheer.js");
EVR.include("level/scoreboard/indicator/Base.js");
EVR.Level.Scoreboard.Indicator = function(scoreboard, index)
{
   EVR.Graphic.call(this, scoreboard);
   this.scoreboard = scoreboard;
   this.index = index;
   this.count = scoreboard.palette[0].length;
   this.cheer_text = scoreboard.cheer_text[index];
   this.setColor();
   this.setAttributes();
   this.append();
   this.cheer = new EVR.Level.Scoreboard.Indicator.Cheer(this);
}
EVR.Level.Scoreboard.Indicator.prototype = new EVR.Graphic;
EVR.Level.Scoreboard.Indicator.prototype.setColor = function()
{
   var count = this.count;
   var index = this.index;
   var midpoint = count / 2 - 1;
   var red, green;
   if (index <= midpoint)
   {
      red = 255;
      green = parseInt((index / midpoint) * 255);
   }
   else
   {
      green = 255;
      red = parseInt(((count - index - 1) / midpoint) * 255);
   }
   var offset = SCOREBOARD_SHADOW_COLOR_OFFSET;
   red_shadow = this.buildShadowComponent(red);
   green_shadow = this.buildShadowComponent(green);
   this.color = [
      this.buildRGB(red, green), this.buildRGB(red_shadow, green_shadow)];
}
EVR.Level.Scoreboard.Indicator.prototype.buildShadowComponent = 
   function(component)
{
   component -= SCOREBOARD_SHADOW_COLOR_OFFSET;
   if (component < 0)
   {
      component = 0;
   }
   return component;
}
EVR.Level.Scoreboard.Indicator.prototype.buildRGB = function(red, green)
{
   return "rgb(" + red + ", " + green + ", 0)";
}
EVR.Level.Scoreboard.Indicator.prototype.setAttributes = function()
{
   var width = 1 / this.count;
   this.set_proportions(width, SCOREBOARD_INDICATOR_HEIGHT);
   this.place(this.index * width);
   this.set_color(this.color[0]);
   this.set_opacity(SCOREBOARD_INACTIVE_OPACITY);
}
EVR.Level.Scoreboard.Indicator.prototype.activate = function()
{
   this.set_opacity(1);
   this.cheer.append();
}
EVR.Level.Scoreboard.Indicator.prototype.deactivate = function()
{
   this.set_opacity(SCOREBOARD_INACTIVE_OPACITY);
   this.cheer.attached && this.cheer.remove();
}
EVR.Level.Scoreboard.Indicator.prototype.draw = function()
{
   EVR.Graphic.prototype.draw.call(this);
   if (!!this.cheer)
   {
      this.cheer.draw();
   }
}
EVR.Level.Scoreboard.Indicator.prototype.toString = function()
{
   return "[object EVR.Level.Scoreboard.Indicator]";
}
216.73.216.52
216.73.216.52
216.73.216.52
 
September 30, 2015


Edge of Life is a form I made with Babycastles and Mouth Arcade for an event in New York called Internet Yami-ichi, a flea market of internet-ish goods. We set up our table to look like a doctor's office and pharmacy and offered free examinations and medication prescriptions, a system described by one person as "a whole pharmacy and medical industrial complex".

Diagnoses were based on responses to the form and observations by our doctor during a short examination. The examination typically involved bizarre questions, toy torpedoes being thrown at people and a plastic bucket over the patient's head. The form combined ideas from Myers-Briggs Type Indicators, Codex Seraphinianus and chain-mail personality tests that tell you which TV show character you are. In our waiting room, we had Lake of Roaches installed in a stuffed bat (GIRP bat). It was really fun!

The icons for the food pyramid are from Maple Story and the gun icons are from the dingbat font Outgunned. I'm also using Outgunned to generate the items in Food Spring.