import os
import sys
import re
from optparse import OptionParser
from Album import *

class Itemizer:
    
    OPTIONS = [
        ("-d", "destination", "destination directory", "DIR", "./"),
        ("-i", "index", "item index", "INT"),
        ("-f", "file_path", "input file", "PATH"),
        ("-s", "silent", "suppress messages", None, False, "store_true"),
        ("-v", "verbose", "verbose output", None, False, "store_true"),
        ("--delimiter", "delimiter", "field delimiter", "CHAR", "_"),
        ("--copy", "copy", "copy files", None, False, "store_true"),
        ("--deitemize", "deitemize", "deitemize", None, False, "store_true"),
        ("--sim", "simulate", "simulate itemization", None, False,
         "store_true"),
        ("--regroup", "regroup", "order items consecutively", None, False,
         "store_true"),
        ("--no-name", "no_name", "rename file to only item number", None, False,
         "store_true"),
        ]
    USAGE_MESSAGE = "Usage: %prog [options] PATH_1..PATH_n"

    def __init__(self):
        self.init_input()
        if len(sys.argv) > 1:
            self.add_file_contents_to_item_list()
            self.album = Album(self.options.destination, self.options.delimiter,
                               self.options.copy, self.options.simulate,
                               self.verbosity, self.options.regroup,
                               self.options.no_name)
            if self.options.deitemize:
                self.album.remove(self.item_paths)
            else:
                self.album.add_items(self.item_paths, self.options.index)
            self.album.commit()
        else:
            self.parser.print_help()

    def init_input(self):
        self.parser = OptionParser(self.USAGE_MESSAGE)
        self.parse_arguments()

    def parse_arguments(self):
        for option in self.OPTIONS:
            default = option[4] if len(option) > 4 else None
            action = option[5] if len(option) > 5 else None
            self.parser.add_option(
                option[0], dest=option[1], help=option[2],
                metavar=option[3], default=default, action=action)
        self.options, self.item_paths = self.parser.parse_args()
        self.set_verbosity(self.options.silent, self.options.verbose)

    def set_verbosity(self, silent, verbose):
        if verbose:
            self.verbosity = 2
        elif silent:
            self.verbosity = 0
        else:
            self.verbosity = 1

    def add_file_contents_to_item_list(self):
        if self.options.file_path != None:
            for line in file(self.options.file_path):
                line = line.rstrip()
                line = line.strip("\"")
                if line[0] != "#":
                    self.item_paths.append(line)

    @staticmethod
    def is_item(path):
        if os.path.isfile(path):
            file_name = os.path.basename(path)
            if re.match("^[0-9]+.*", file_name):
                return True
        return False

    @staticmethod
    def extract_item_number(path):
        file_name = os.path.basename(path)
        match = re.match("^([0-9]+).*", file_name)
        if match:
            return int(match.group(1))
        return None
#!/usr/bin/python

from Itemizer import *

if __name__ == "__main__":
    Itemizer()
import os
import Itemizer
from Item import *

class Album:

    def __init__(self, directory_path, delimiter, copy, simulate, verbosity,
                 regroup, no_name):
        self.set_options(delimiter, copy, simulate, verbosity, regroup, no_name)
        self.set_directory_path(directory_path)
        self.initialize_item_list()

    def set_options(self, delimiter, copy, simulate, verbosity, regroup,
                    no_name):
        self.delimiter = delimiter
        self.copy = copy
        self.simulate = simulate
        self.verbosity = verbosity
        self.regroup = regroup
        self.no_name = no_name

    def set_directory_path(self, directory_path):
        if not os.path.isdir(directory_path):
            print "Directory not found:", directory_path
            directory_path = None
        else:
            directory_path = os.path.join(directory_path, "")
        self.directory_path = directory_path

    def initialize_item_list(self):
        self.items = None
        if self.directory_path != None:
            for file_name in os.listdir(self.directory_path):
                path = self.directory_path + file_name
                if Itemizer.Itemizer.is_item(path):
                    number = Itemizer.Itemizer.extract_item_number(path)
                    self.add_items(path, number)

    def add_items(self, paths, index=None):
        if type(paths) == str:
            paths = [paths]
        current_index = self.build_index(index)
        for path in paths:
            if not os.path.isfile(path):
                print "File not found:", path
            else:
                if self.items == None:
                    self.add_first_item(path, current_index)
                else:
                    self.items = self.items.remove_path(path)
                    if self.items == None:
                        self.add_first_item(path, current_index)
                    else:
                        self.items = self.items.insert(path, current_index)
                if current_index:
                    current_index += 1
                if self.verbosity > 1:
                    print "Added file to list:", path

    def build_index(self, index):
        if type(index) == str:
            index = int(index)
        return index

    def add_first_item(self, path, index):
        if index == None:
            index = 1
        self.items = Item(path, index, self.no_name)

    def remove(self, paths):
        current = self.items
        while current != None:
            path = self.find_path_in_list(current.path, paths)
            if path:
                outgoing = current
                self.items = self.items.remove_path(outgoing.path)
                outgoing.erase_index()
                outgoing.save(
                    self.directory_path, None, self.delimiter, self.copy,
                    self.simulate, self.verbosity)
                paths.remove(path)
            current = current.next

    def find_path_in_list(self, key, paths):
        for path in paths:
            if os.path.samefile(key, path):
                return path

    def commit(self):
        if self.directory_path != None and self.items != None:
            if self.regroup:
                self.items.bunch()
            current = self.items
            prefix_length = self.determine_prefix_length()
            while current != None:
                current.save(
                    self.directory_path, prefix_length, self.delimiter,
                    self.copy, self.simulate, self.verbosity)
                current = current.next

    def print_items(self):
        current = self.items
        while current != None:
            print current
            current = current.next

    def determine_prefix_length(self):
        largest_index = self.items.get_largest_index()
        return len(str(largest_index))
216.73.216.107
216.73.216.107
216.73.216.107
 
July 19, 2017


f1. BOSS

Games are corrupt dissolutions of nature modeled on prison, ordering a census from the shadows of a vile casino, splintered into shattered glass, pushing symbols, rusted, stale, charred, ultraviolet harbingers of consumption and violence, badges without merit that host a disease of destruction and decay.

You are trapped. You are so trapped your only recourse of action is to imagine an escape route and deny your existence so fully that your dream world becomes the only reality you know. You are fleeing deeper and deeper into a chasm of self-delusion.

While you're dragging your listless, distending corpus from one cell to another, amassing rewards, upgrades, bonuses, achievements, prizes, add-ons and status boosts in rapid succession, stop to think about what's inside the boxes because each one contains a vacuous, soul-sucking nightmare.

Playing can be an awful experience that spirals one into a void of harm and chaos, one so bad it creates a cycle between the greater and lesser systems, each breaking the other's rules. One may succeed by acting in a way that ruins the world.