EVR.Text = function(container, text, font, color, size, size_relative)
{
   EVR.Component.call(this, container, "p");
   !!container.container && (this.size_relative = container.container);
   this.set(text, font, color, size, size_relative);
   this.style();
   this.set_font_size();
   this.append();
}
EVR.Text.prototype = new EVR.Component;
EVR.Text.prototype.set = function(text, font, color, size, size_relative)
{
   this.element.innerHTML = text;
   !!font && (this.font = font);
   !!color && (this.color = color);
   !!size && (this.size = size);
   !!size_relative && (this.size_relative = size_relative);
}
EVR.Text.prototype.style = function()
{
   this.css.fontFamily = this.font;
   this.css.color = this.color;
   this.css.margin = "0px";
}
EVR.Text.prototype.set_font_size = function()
{
   var dimensions = this.size_relative.get_dimensions();
   var modifier = dimensions[1] / dimensions[0];
   var size = parseInt(dimensions[0] * modifier * this.size);
   this.css.fontSize = size + "px";
}
EVR.Text.prototype.get_text = function()
{
   return this.element.innerHTML;
}
EVR.Text.prototype.get_font_size = function()
{
   return this.css.fontSize.match(/^([0-9]+)px$/)[1];
}
EVR.Text.prototype.set_line_height = function(height)
{
   this.css.lineHeight = parseInt(height) + "px";
}
EVR.Text.prototype.toString = function()
{
   return "[object EVR.Text]";
}
EVR.Graphic = function(container, ratio_type, range, alignment, size_relative)
{
   EVR.Component.call(this, container, "div");
   this.ratio_type = ratio_type || RATIO_INDEPENDENT;
   this.range = range || container;
   this.size_relative = size_relative || container;
   this.aligner = new EVR.Graphic.Aligner(this, alignment);
   this.css.position = "absolute";
   this.css.fontSize = "0px";
   this.offset = [0, 0];
   this.proportions = [0, 0];
}
EVR.Graphic.prototype = new EVR.Component;
EVR.Graphic.prototype.set_container = function(container, range)
{
   this.container = container;
   this.range = range || container;
}
EVR.Graphic.prototype.set_proportions = function(width, height)
{
   if (width != null)
   {
      this.proportions[0] = width;
   }
   if (height != null)
   {
      this.proportions[1] = height;
   }
}
EVR.Graphic.prototype.get_dimensions = function(ratio)
{
   var dimensions = EVR.Component.prototype.get_dimensions.call(this);
   if (ratio == true)
   {
      var relative_dimensions = this.size_relative.get_dimensions();
      dimensions[0] /= relative_dimensions[0];
      dimensions[1] /= relative_dimensions[1];
   }
   return dimensions;
}
EVR.Graphic.prototype.get_opacity = function()
{
   return parseFloat(this.element.style.opacity);
}
EVR.Graphic.prototype.set_text = function(text, font, color, size, relative)
{
   relative = relative || this.size_relative;
   EVR.Component.prototype.set_text.call(
      this, text, font, color, size, relative);
}
EVR.Graphic.prototype.shape = function()
{
   var dimensions = this.size_relative.get_dimensions();
   var width = dimensions[0] * this.proportions[0];
   var height = dimensions[1] * this.proportions[1];
   if (this.ratio_type == RATIO_WIDTH)
   {
      height = width * this.proportions[1];
   }
   else if (this.ratio_type == RATIO_HEIGHT)
   {
      width = height * this.proportions[0];
   }
   this.set_dimensions(width, height);
}
EVR.Graphic.prototype.grow = function(modifier, additional_modifier)
{
   if (this.ratio_type == RATIO_WIDTH)
   {
      this.proportions[0] += modifier;
   }
   else if (this.ratio_type == RATIO_HEIGHT)
   {
      this.proportions[1] += modifier;
   }
   else
   {
      this.proportions[0] += modifier;
      this.proportions[1] += additional_modifier != null ?
	 additional_modifier : modifier;
   }
   this.draw();
}
EVR.Graphic.prototype.append = function()
{
   EVR.Component.prototype.append.call(this);
   this.draw();
}
EVR.Graphic.prototype.draw = function()
{
   this.shape();
   this.place();
   if (this.text instanceof EVR.Text)
   {
      this.text.set_font_size();
   }
}
EVR.Graphic.prototype.place = function()
{
   var coordinates = this.aligner.align();
   if (arguments.length > 0 && arguments[0] != null)
   {
      this.offset[0] = arguments[0];
   }
   if (arguments.length > 1)
   {
      this.offset[1] = arguments[1];
   }
   coordinates = this.convert_ratio_to_distance(coordinates);
   this.set_coordinates(coordinates);
}
EVR.Graphic.prototype.convert_ratio_to_distance = function(coordinates)
{
   var dimensions = this.size_relative.get_dimensions();
   coordinates[0] += this.offset[0] * dimensions[0];
   coordinates[1] += this.offset[1] * dimensions[1];
   return coordinates;
}
EVR.Graphic.prototype.move = function()
{
   this.offset[0] += arguments[0];
   if (arguments.length > 1)
   {
      this.offset[1] += arguments[1];
   }
   this.place();
}   
EVR.Graphic.prototype.toString = function() { return "[object Graphic]"; }
EVR.Graphic.Aligner = function(graphic, alignment)
{
   this.graphic = graphic;
   this.alignment = alignment || ALIGN_TOP_LEFT;
}
EVR.Graphic.Aligner.prototype.align = function()
{
   var coordinates = [0, 0];
//    if (this.alignment == ALIGN_TOP_LEFT)
//    {
//       return coordinates;
//    }
   var range = this.graphic.range;
   if (range != this.graphic.container)
   {
      coordinates = range.get_coordinates();
   }
   switch (this.alignment)
   {
      case ALIGN_TOP:
         coordinates[0] += this.center_x();
         break;
      case ALIGN_TOP_RIGHT:
         coordinates[0] += this.right();
         break;
      case ALIGN_LEFT:
         coordinates[1] += this.center_y();
         break;
      case ALIGN_CENTER:
         coordinates[0] += this.center_x();
         coordinates[1] += this.center_y();
         break;
      case ALIGN_RIGHT:
         coordinates[0] += this.right();
         coordinates[1] += this.center_y();
         break;
      case ALIGN_BOTTOM_LEFT:
         coordinates[1] += this.bottom();
         break;
      case ALIGN_BOTTOM:
         coordinates[0] += this.center_x();
         coordinates[1] += this.bottom();
         break;
      case ALIGN_BOTTOM_RIGHT:
         coordinates[0] += this.right();
         coordinates[1] += this.bottom();
         break;
   }
   return coordinates;
}
EVR.Graphic.Aligner.prototype.center_x = function()
{
   var range = this.graphic.range;
   return range.get_dimensions()[0]/2 - this.graphic.get_dimensions()[0]/2;
}
EVR.Graphic.Aligner.prototype.center_y = function()
{
   var range = this.graphic.range;
   return range.get_dimensions()[1]/2 - this.graphic.get_dimensions()[1]/2;
}
EVR.Graphic.Aligner.prototype.right = function()
{
   var range = this.graphic.range;
   return range.get_dimensions()[0] - this.graphic.get_dimensions()[0];
}
EVR.Graphic.Aligner.prototype.bottom = function()
{
   var range = this.graphic.range;
   return range.get_dimensions()[1] - this.graphic.get_dimensions()[1];
}
EVR.Graphic.Aligner.prototype.toString = function()
{
   return "[object EVR.Graphic.Aligner]";
}
216.73.216.49
216.73.216.49
216.73.216.49
 
November 10, 2013


Food Spring - Watermelon Stage

Getting the fruit as far as possible is the object of each level, collecting bigger, more valuable guns. The final result is determined by the size of the fruits' collection when the monkey arrives in North America and either survives or perishes in the fruits' attack.

Watermelon Peach
Pineapple Grapes