<?php
namespace printf;

function pre_print_r($string)
{
   echo("<pre>\n");
   print_r($string);
   echo("\n</pre>\n");
}
<?php
namespace tree;

function get_full_paths(
   $node, $skip_root=False, $path=array(), $paths=array(), $depth=0)
{
   if ($depth > 0 || !$skip_root)
   {
      $path[] = $node->content;
   }
   if (isset($node->children))
   {
      foreach ($node->children as $child)
      {
         $paths = get_full_paths($child, $skip_root, $path, $paths, $depth + 1);
      }
   }
   if (!isset($node->children))
   {
      $paths[] = $path;
   }
   return $paths;
}
<?php
namespace tree;

class Node
{
   public function __construct($content)
   {
      $this->content = $content;
   }
}
<?php
namespace tree;

require_once "Node.php";

function array_to_tree($array, $root=null)
{
   if (is_null($root))
   {
      $root = new Node($array[0]);
      array_splice($array, 0, 1);
   }
   for ($ii = 0; $ii < count($array); $ii++)
   {
      $child = new Node($array[$ii]);
      $root->children[] = $child;
      if ($ii < count($array) - 1)
      {
         array_to_tree(array_slice($array, $ii+1), $child);
      }
   }
   return $root;
}
<?php
namespace tree;

function get_paths_terminating_at_root(
   $node, $length=null, $path=array(), $depth=0, $paths=array())
{
   $path[] = $node->content;
   if (isset($node->children))
   {
      foreach ($node->children as $child)
      {
         $paths = get_paths_terminating_at_root(
            $child, $length, $path, $depth + 1, $paths);
         if ($depth == 0)
         {
            $paths = get_paths_terminating_at_root(
               $child, $length, array(), $depth + 1, $paths);
         }
      }
   }
   if (!isset($node->children))
   {
      if (is_null($length) || count($path) == $length)
      {
         $paths[] = $path;
      }
   }
   rsort($paths);
   return $paths;
}
<?php
namespace tree;

require_once "Node.php";

function matrix_to_tree($matrix, $root=null, $ii=0)
{
   if (is_null($root))
   {
      $root = new Node("Root");
   }
   foreach ($matrix[$ii] as $ancestor)
   {
      $child = new Node($ancestor);
      $root->children[] = $child;
      if ($ii < count($matrix) - 1)
      {
         matrix_to_tree($matrix, $child, $ii + 1);
      }
   }
   return $root;
}
<?php
namespace tree;

require_once "Node.php";

function string_to_tree($str, $root=null)
{
   if (is_null($root))
   {
      $root = new Node($str[0]);
      $str = substr($str, 1);
   }
   for ($ii = 0; $ii < strlen($str); $ii++)
   {
      $child = new Node($str[$ii]);
      $root->children[] = $child;
      if ($ii < strlen($str) - 1)
      {
         string_to_tree(substr($str, $ii+1), $child);
      }
   }
   return $root;
}
<?php

class Node implements Iterator
{
   public $_value = null;
   public $_next = null;
   private $_junctions = array();
   private $_retreating = False;
   private $_current;
   
   public function __construct($value)
   {
      $this->_value = $value;
      $this->_current = $this;
   }

   public function __toString()
   {
      return is_object($this->_value) ? "<Object>" : (string) $this->_value;
   }

   final public function key() { return sizeof($this->_junctions); }
   final public function current() { return $this->_current; }
   final public function valid() { return $this->_current == True; }
   final public function rewind()
   {
      $this->_current = $this;
      $this->_junctions = array();
      $this->_retreating = False;
   }
   
   final public function next()
   {
      while ($this->_current)
      {
         if (is_object($this->_current->_value) && !$this->_retreating)
         {
            array_push($this->_junctions, $this->_current);
            $this->_current = $this->_current->_value;
            return;
         }
         if ($this->_current->_next)
         {
            $this->_current = $this->_current->_next;
            $this->_retreating = False;
            return;
         }
         $this->_current = array_pop($this->_junctions);
         $this->_retreating = True;
      }
   }

   final public function count()
   {
      return ((is_object($this->_value)) ? $this->_value->count() : 0) +
         (($this->_next) ? $this->_next->count() : 0) + 1;
   }

   final public function measure_depth()
   {
      $current = $this;
      while ($current)
      {
         if (is_object($current->_value))
         {
            $nodes[] = 1 + $current->_value->measure_depth();
         }
         $current = $current->_next;
      }
      return ($nodes) ? max($nodes) : 1;
   }

   public function adopt($new, $unique, $offset=0, $additional_unique_field="")
   {
      if ($unique)
      {
         if ($this->replace_child($new, $offset, $additional_unique_field))
         {
            return;
         }
      }
      $this->insert_child($new);
   }

   private function replace_child($new, $offset=0, $additional_field="")
   {
      $current_offset = 0;
      $current = $this->_value;
      while ($current && $next = $current->_next)
      {
         $fields = array("_name", $additional_field);
         if ($this->match_fields($next, $new, $fields))
         {
            if ($current_offset++ == $offset)
            {
               $new->_next = $next->_next;
               $current->_next = $new;
               return True;
            }
         }
         $current = $current->_next;
      }
      return False;
   }

   private function match_fields($current, $new, $fields)
   {
      if (!is_array($fields)) $fields = array($fields);

      foreach ($fields as $field)
      {
         if ($field && $current->$field != $new->$field)
         {
            return False;
         }
      }
      return True;
   }

   private function insert_child($new)
   {
      if ($this->check_for_static_data())
      {
         echo "Can't adopt $new, static data exists in parent\n";
         return;
      }
      if (is_null($this->_value))
      {
         $this->_value = $new;
         return;
      }
      $current = $this->_value;
      while ($current->_next && $current = $current->_next);
      $current->_next = $new;
   }

   private function check_for_static_data()
   {
      if ($this->_value && !is_object($this->_value))
      {
         return True;
      }
      return False;
   }

   public function remove_child($name, $offset=0)
   {
      $previous = null;
      $current = $this->_value;
      $current_offset = 0;
      while ($current)
      {
         if ($current->_name == $name)
         {
            if ($offset == $current_offset++)
            {
               $this->delete_node($current, $previous);
               return True;
            }
         }
         $previous = $current;
         $current = $current->_next;
      }
      return False;
   }

   private function delete_node($node, $previous=null)
   {
      if (!$previous)
      {
         $this->_value = $node->_next;
         return;
      }
      $previous->_next = $node->_next;
   }

   public function search(
      $token, $recursive=False, $match_by_class=False, $offset=null,
      $include_root=True, $depth=0, $current_offset=0, $matches=array())
   {
      if ($include_root || $depth > 0)
      {
         $this->add_match(
            $token, $matches, $match_by_class, $offset, $current_offset);
      }
      if (is_object($this->_value) && ($recursive || $depth == 0))
      {
         $matches = $this->_value->search(
            $token, $recursive, $match_by_class, $offset, $include_root, $depth+1,
            0, $matches);
      }
      if ($depth > 0 && $this->_next)
      {
         $matches = $this->_next->search(
            $token, $recursive, $match_by_class, $offset, $include_root, $depth,
            $current_offset, $matches);
      }
      return is_array($matches) && sizeof($matches) == 1 ? $matches[0] : $matches;
   }

   private function add_match(
      $token, &$matches, $match_by_class, $offset, &$current_offset)
   {
      $match = $this->inspect_token($token, $match_by_class);
      if (!is_null($match))
      {
         $current_offset++;
         if (is_null($offset) || $offset == $current_offset)
         {
            if (!is_array($matches))
            {
               $matches = array($matches);
            }
            $matches[] = $match;
         }
      }
   }

   protected function find_next_capable_sibling($method)
   {
      $match = method_exists($this, $method) ? $this : null;
      if (!$match)
      {
         if ($this->_next)
         {
            $match = $this->_next->find_next_capable_sibling($method);
         }
      }
      return $match;
   }

   public function find_next_particular_sibling($class_name)
   {
      $match = $this instanceof $class_name ? $this : null;
      if (!$match)
      {
         if ($this->_next)
         {
            $match = $this->_next->find_next_particular_sibling($class_name);
         }
      }
      return $match;
   }
}
216.73.216.127
216.73.216.127
216.73.216.127
 
November 10, 2013


Food Spring - Watermelon Stage

Getting the fruit as far as possible is the object of each level, collecting bigger, more valuable guns. The final result is determined by the size of the fruits' collection when the monkey arrives in North America and either survives or perishes in the fruits' attack.

Watermelon Peach
Pineapple Grapes