EVR.include("level/scoreboard/Speed.js");
EVR.include("level/scoreboard/meter/Meter.js");
EVR.include("level/scoreboard/cheers/Cheers.js");
EVR.Level.Scoreboard = function(level)
{
   EVR.Graphic.call(this, level.container, null, null, ALIGN_TOP);
   this.level = level;
   this.speed = new EVR.Level.Scoreboard.Speed();
   this.setAttributes();
   this.append();
   this.meter = new EVR.Level.Scoreboard.Meter(this);
//    this.cheers = new EVR.Level.Scoreboard.Cheers(this);
}
EVR.Level.Scoreboard.prototype = new EVR.Graphic;
EVR.Level.Scoreboard.prototype.setAttributes = function()
{
   this.set_proportions(SCOREBOARD_WIDTH, SCOREBOARD_HEIGHT);
   this.place(0, SCOREBOARD_OFFSET);
//    this.set_color("white");
}
EVR.Level.Scoreboard.prototype.buildYellow = function(index, count, offset)
{
   if (offset == null)
   {
      offset = 0;
   }
   var max_red = SCOREBOARD_MAX_RED;
   var difference = 255 - max_red;
   var red = parseInt((max_red / count) * (index + 1) + difference);
   return new EVR.Color([red - offset, 255 - offset, 0]);
}
EVR.Level.Scoreboard.prototype.update = function(measurement)
{
   var speed = this.speed;
   speed.addMeasurement(measurement);
   speed.updateAverage();
   var level = this.meter.update(speed.getAverage());
//    this.cheers.update(level);
}
EVR.Level.Scoreboard.prototype.draw = function()
{
   EVR.Graphic.prototype.draw.call(this);
   !!this.meter && this.meter.draw();
}
EVR.Level.Scoreboard.prototype.applyToIndicators = function(method)
{
   var indicators = this.indicators;
   for (var ii = 0; ii < indicators.length; ii++)
   {
      indicators[ii][method]();
   }
}
EVR.Level.Scoreboard.prototype.toString = function()
{
   return "[object EVR.Level.Scoreboard]";
}
EVR.include("level/scoreboard/cheers/Cheer.js");
EVR.Level.Scoreboard.Cheers = function(scoreboard)
{
   this.scoreboard = scoreboard;
   this.cheer_texts = SCOREBOARD_CHEERS;
   this.addCheers();
}
EVR.Level.Scoreboard.Cheers.prototype.addCheers = function()
{
   var count = this.cheer_texts.length;
   var cheers = [];
   for (var ii = 0; ii < count; ii++)
   {
      cheers.push(new EVR.Level.Scoreboard.Cheers.Cheer(this, ii, count));
   }
   this.cheers = cheers;
}
EVR.Level.Scoreboard.Cheers.prototype.update = function(level)
{
   if (level > 1)
   {
      level = 1;
   }
   var cheer, cheers = this.cheers;
   var count = cheers.length;
   var index = Math.round(count * level) - 1;
   if (level > 0 && index < 0)
   {
      index = 0;
   }
   for (var ii = 0; ii < count; ii++)
   {
      cheer = cheers[ii];
      if (ii != index)
      {
	 if (cheer.attached)
	 {
	    cheer.remove();
	 }
      }
      else
      {
	 if (!cheer.attached)
	 {
	    cheer.append();
	 }
      }
   }
}
EVR.Level.Scoreboard.Cheers.prototype.toString = function()
{
   return "[object EVR.Level.Scoreboard.Cheers]";
}
EVR.Level.Scoreboard.Cheers.Cheer = function(cheers, index, count)
{
   EVR.Graphic.call(this, cheers.scoreboard, null, null, ALIGN_RIGHT);
   this.cheers = cheers;
   this.index = index;
   this.count = count;
   this.setAttributes();
   this.append();
   this.setText();
   this.remove();
}
EVR.Level.Scoreboard.Cheers.Cheer.prototype = new EVR.Graphic;
EVR.Level.Scoreboard.Cheers.Cheer.prototype.setAttributes = function()
{
   var width = 1 - SCOREBOARD_METER_WIDTH - SCOREBOARD_CHEER_MARGIN;
   this.set_proportions(width, 1);
   this.css.fontWeight = SCOREBOARD_FONT_WEIGHT;
//    this.set_color("purple");
}
EVR.Level.Scoreboard.Cheers.Cheer.prototype.setText = function()
{
   var cheers = this.cheers;
   var text = cheers.cheer_texts[this.index];
   var font = SCOREBOARD_FONT_FAMILY;
   var count = this.count;
   var color = cheers.scoreboard.buildYellow(count - this.index, count);
   var size = SCOREBOARD_FONT_SIZE;
   var size_relative = this.container.container;
   this.set_shadow(text, font, size, size_relative);
   var foreground = new EVR.Graphic(this, null, null, ALIGN_BOTTOM_LEFT);
   foreground.set_proportions(0, .8);
   foreground.set_text(text, font, color.get_string(), size, size_relative);
   foreground.append();
   this.foreground = foreground;
}
EVR.Level.Scoreboard.Cheers.Cheer.prototype.set_shadow = 
   function(text, font, size, size_relative)
{
   var shadow = new EVR.Graphic(this, null, null, ALIGN_BOTTOM_LEFT, this.container);
   var count = this.count;
   var color = this.cheers.scoreboard.buildYellow(count - this.index, count, 70);
   shadow.set_proportions(0, .8);
   shadow.set_text(text, font, color.get_string(), size, size_relative);
   shadow.append();
   this.shadow = shadow;
   this.place_shadow();
}
EVR.Level.Scoreboard.Cheers.Cheer.prototype.place_shadow = function()
{
   var shadow = this.shadow;
   var position = shadow.get_coordinates();
   var offset = SCOREBOARD_SHADOW_OFFSET;
   var coordinates = [position[0] + offset[0], position[1] + offset[1]];
   shadow.set_coordinates(coordinates);
}
EVR.Level.Scoreboard.Cheers.Cheer.prototype.draw = function()
{
   EVR.Graphic.prototype.draw.call(this);
   if (!!this.shadow && !!this.foreground)
   {
      this.shadow.draw();
      this.place_shadow();
      this.foreground.draw();
   }
}
EVR.Level.Scoreboard.Cheers.Cheer.prototype.toString = function()
{
   return "[object EVR.Level.Scoreboard.Cheers.Cheer]";
}
EVR.include("level/scoreboard/indicator/Spectator.js");
EVR.include("level/scoreboard/indicator/Cheer.js");
EVR.include("level/scoreboard/indicator/Base.js");
EVR.Level.Scoreboard.Indicator = function(scoreboard, index)
{
   EVR.Graphic.call(this, scoreboard);
   this.scoreboard = scoreboard;
   this.index = index;
   this.count = scoreboard.palette[0].length;
   this.cheer_text = scoreboard.cheer_text[index];
   this.setColor();
   this.setAttributes();
   this.append();
   this.cheer = new EVR.Level.Scoreboard.Indicator.Cheer(this);
}
EVR.Level.Scoreboard.Indicator.prototype = new EVR.Graphic;
EVR.Level.Scoreboard.Indicator.prototype.setColor = function()
{
   var count = this.count;
   var index = this.index;
   var midpoint = count / 2 - 1;
   var red, green;
   if (index <= midpoint)
   {
      red = 255;
      green = parseInt((index / midpoint) * 255);
   }
   else
   {
      green = 255;
      red = parseInt(((count - index - 1) / midpoint) * 255);
   }
   var offset = SCOREBOARD_SHADOW_COLOR_OFFSET;
   red_shadow = this.buildShadowComponent(red);
   green_shadow = this.buildShadowComponent(green);
   this.color = [
      this.buildRGB(red, green), this.buildRGB(red_shadow, green_shadow)];
}
EVR.Level.Scoreboard.Indicator.prototype.buildShadowComponent = 
   function(component)
{
   component -= SCOREBOARD_SHADOW_COLOR_OFFSET;
   if (component < 0)
   {
      component = 0;
   }
   return component;
}
EVR.Level.Scoreboard.Indicator.prototype.buildRGB = function(red, green)
{
   return "rgb(" + red + ", " + green + ", 0)";
}
EVR.Level.Scoreboard.Indicator.prototype.setAttributes = function()
{
   var width = 1 / this.count;
   this.set_proportions(width, SCOREBOARD_INDICATOR_HEIGHT);
   this.place(this.index * width);
   this.set_color(this.color[0]);
   this.set_opacity(SCOREBOARD_INACTIVE_OPACITY);
}
EVR.Level.Scoreboard.Indicator.prototype.activate = function()
{
   this.set_opacity(1);
   this.cheer.append();
}
EVR.Level.Scoreboard.Indicator.prototype.deactivate = function()
{
   this.set_opacity(SCOREBOARD_INACTIVE_OPACITY);
   this.cheer.attached && this.cheer.remove();
}
EVR.Level.Scoreboard.Indicator.prototype.draw = function()
{
   EVR.Graphic.prototype.draw.call(this);
   if (!!this.cheer)
   {
      this.cheer.draw();
   }
}
EVR.Level.Scoreboard.Indicator.prototype.toString = function()
{
   return "[object EVR.Level.Scoreboard.Indicator]";
}
34.239.151.158
34.239.151.158
34.239.151.158
 
November 9, 2013


Food Spring - Watermelon Stage

Getting the fruit as far as possible is the object of each level, collecting bigger, more valuable guns. The final result is determined by the size of the fruits' collection when the monkey arrives in North America and either survives or perishes in the fruits' attack.

Watermelon Peach
Pineapple Grapes