EVR.Account.Form.Forms.Login_Form = function(forms)
{
   EVR.Account.Form.call(this, forms.element, "Login");
   this.forms = forms;
   this.initialize();
   this.add_inputs();
}
EVR.Account.Form.Forms.Login_Form.prototype = new EVR.Account.Form;
EVR.Account.Form.Forms.Login_Form.prototype.add_inputs = function()
{
   this.add_input("name", "username");
   this.add_input("pass", "password", "password");
}
EVR.Account.Form.Forms.Login_Form.prototype.respond = function()
{
   var response = this.submit();
   if (response == "")
   {
      this.clear_errors();
      this.forms.account.evr.log_in();
   }
   else
   {
      var current = this;
      window.setTimeout(
	 function()
	 {
	    current.clear_errors();
	    current.handle_error(response)
	    current.display_errors();
	 }, FORM_RESULTS_DELAY);
   }
}
EVR.Account.Form.Forms.Login_Form.prototype.submit = function()
{
   var script = SOURCE_PATH + "account/submit_login_request.php";
   var query = this.build_query();
   return new EVR.Requester(script, query, true).execute();
}
EVR.Account.Form.Forms.Login_Form.prototype.handle_error = function(error)
{
   var erroneous = "";
   if (error == "username not found (note: usernames are case-sensitive)")
   {
      erroneous = "name";
   }
   else if (error == "password doesn't match username")
   {
      erroneous = "pass";
   }
   if (erroneous != "")
   {
      this.add_error(error, erroneous);
   }
   else
   {
      alert(error);
   }
}
EVR.Account.Form.Forms.Registration_Form = function(forms)
{
   EVR.Account.Form.call(this, forms.element, "Register");
   this.forms = forms;
   this.initialize();
   this.add_inputs();
}
EVR.Account.Form.Forms.Registration_Form.prototype = new EVR.Account.Form;
EVR.Account.Form.Forms.Registration_Form.prototype.add_inputs = function()
{
   this.add_input("user", "username");
   this.add_input("pass", "password", "password");
   this.add_input("repeat", "confirm password", "password");
   this.add_input("email", "email address");
}
EVR.Account.Form.Forms.Registration_Form.prototype.respond = function()
{
   var response = this.submit();
   if (response[0] == "")
   {
      this.clear_errors();
      this.forms.account.evr.log_in();
   }
   else
   {
      var current = this;
      window.setTimeout(
	 function()
	 {
	    current.clear_errors();
	    current.add_errors(response);
	    current.display_errors();
	 }, FORM_RESULTS_DELAY);
   }
}
EVR.Account.Form.Forms.Registration_Form.prototype.submit = function()
{
   var script = SOURCE_PATH + "account/submit_registration_request.php";
   var query = this.build_query();
   return new EVR.Requester(script, query, true).execute().split("\n");
}
EVR.Account.Form.Forms.Registration_Form.prototype.add_errors = function(errors)
{
   var error, erroneous, found, display_response = false;
   for (var ii = 0; ii < errors.length; ii++)
   {
      error = errors[ii];
      erroneous = [];
      found = false;
      switch (error)
      {
         case "username taken":
         case "username too short":
         case "username too long":
         case "username contains invalid characters":
	    erroneous.push("user");
	    found = true;
      }
      switch (error)
      {
         case "submitted passwords don't match":
         case "password too short":
         case "password too long":
	    erroneous.push("pass");
	    erroneous.push("repeat");
	    found = true;
      }
      switch (error)
      {
         case "invalid email address format":
	    erroneous.push("email");
	    found = true;
      }
      if (!found)
      {
	 display_response = true;
      }
      else
      {
	 this.add_error(error, erroneous);
      }
   }
   if (display_response)
   {
      alert(errors);
   }
}
EVR.Account.Form.Forms.Forgot_Password_Form = function(forms)
{
   EVR.Account.Form.call(this, forms.element, "Reset Password");
   this.forms = forms;
   this.initialize();
   this.add_inputs();
}
EVR.Account.Form.Forms.Forgot_Password_Form.prototype = new EVR.Account.Form;
EVR.Account.Form.Forms.Forgot_Password_Form.prototype.add_inputs = function()
{
   this.add_input("name", "username");
   this.add_input("email", "email address");
}
EVR.Account.Form.Forms.Forgot_Password_Form.prototype.respond = function()
{
   var response = this.submit();
   if (response == "")
   {
      this.clear_errors();
      this.forms.account.evr.unload_account();
   }
   else
   {
      var current = this;
      window.setTimeout(
	 function()
	 {
	    current.clear_errors();
	    current.handle_errors(response);
	    current.display_errors();
	 }, FORM_RESULTS_DELAY);
   }
}
EVR.Account.Form.Forms.Forgot_Password_Form.prototype.submit = function()
{
   var script = SOURCE_PATH + "account/submit_reset_password_request.php";
   var query = this.build_query();
   return new EVR.Requester(script, query, true).execute();
}
EVR.Account.Form.Forms.Forgot_Password_Form.prototype.handle_errors =
   function(error)
{
   switch (error)
   {
      case "submitted address doesn't match account address":
      case "mail delivery failed":
         this.add_error(error, "email");
         break;
      case "username not found":
         this.add_error(error, "name");
         break;
      default:
         alert(error);
   }
}
3.85.80.239
3.85.80.239
3.85.80.239
 
December 3, 2013

Where in the mind's prism does light shine, inward, outward, or backward, and where in a plane does it intersect, experientially and literally, while possessing itself in a dripping wet phantasm?


Fig 1.1 What happens after you turn on a video game and before it appears?

The taxonomy of fun contains the difference between gasps of desperation and exaltation, simultaneously identical and opposite; one inspires you to have sex, while the other to ejaculate perpetually. A destruction and its procession are effervescent, while free play is an inseminated shimmer hatching inside you. Unlikely to be resolved, however, in such a way, are the climaxes of transitions between isolated, consecutive game states.

You walk through a door or long-jump face first (your face, not Mario's) into a painting. A moment passes for eternity, viscerally fading from your ego, corpus, chakra, gaia, the basis of your soul. It happens when you kill too, and especially when you precisely maim or obliterate something. It's a reason to live, a replicating stasis.


Fig 1.2 Sequence in a video game

Video games are death reanimated. You recurse through the underworld toward an illusion. Everything in a decision and logic attaches permanently to your fingerprint. At the core, you use its energy to soar, comatose, back into the biosphere, possibly because the formal structure of a mind by human standards is useful in the next world.